#include <ImLib3D/Normalization.hpp>
#include <ImLib3D/Arithmetic.hpp>
#include <ImLib3D/ImageStats.hpp>
#include <ImLib3D/Signal1D.hpp>
#include <ImLib3D/Display.hpp>
#include <gsl/gsl_multimin.h>
Include dependency graph for Normalization.cpp:
Go to the source code of this file.
Functions | |
void | IP3D::NormalizeAverage (const Image3Df &src, const Image3Df &ref, Image3Df &res) |
void | IP3D::NormalizeAverageAndVariance (const Image3Df &src, const Image3Df &ref, Image3Df &res) |
void | IP3D::NormalizeJointHistogram (const Image3Df &src0, const Image3Df &ref, Image3Df &res, int nbSrcBins, int nbRefBins) |
void | IP3D::ComputeJointHistogramImage (const Image3Df &src0, const Image3Df &ref, Image3Df &res, int drawTransferFunction, int nbSrcBins, int nbRefBins) |
vector< double > | MakeSTLVector (const gsl_vector *v) |
gsl_vector * | MakeGSLVector (const vector< double > &src) |
double | GSLMinimizationFunction (const gsl_vector *v, void *params) |
int | FitIntensityTransferFctUsingGSLMinimization (IntensityTransferFctFitter &intensityTransferFctFitter, vector< double > &values0) |
Definition in file Normalization.cpp.