| Affine3DTransform() (defined in Affine3DTransform) | Affine3DTransform | [inline] |
| Affine3DTransform(const Vect3Df &_translation) (defined in Affine3DTransform) | Affine3DTransform | [inline] |
| Affine3DTransform(float theta, const Vect3Df &direction, const Vect3Df ¢er=Vect3Df(0, 0, 0)) (defined in Affine3DTransform) | Affine3DTransform | [inline] |
| Affine3DTransform(const string &fname) | Affine3DTransform | |
| Affine3DTransform_Test (defined in Affine3DTransform) | Affine3DTransform | [friend] |
| Analyse() | Affine3DTransform | |
| CreateReadNode(const string &topNodeName, ImLib3DFile *file, xmlpp::Element *parentNode, xmlpp::Element *node) | Streamable | |
| CreateWriteNode(const string &topNodeName, ImLib3DFile *file, xmlpp::Element *parentNode, xmlpp::Element *node) const | Streamable | |
| GetMatrix() const | Affine3DTransform | [inline] |
| Inverse() | Affine3DTransform | |
| matrix (defined in Affine3DTransform) | Affine3DTransform | [private] |
| operator *(const Affine3DTransform &a1, const Affine3DTransform &a2) | Affine3DTransform | [friend] |
| operator *=(const Affine3DTransform &other) | Affine3DTransform | |
| operator()(int i, int j) const (defined in Affine3DTransform) | Affine3DTransform | [inline] |
| operator()(int i) const (defined in Affine3DTransform) | Affine3DTransform | [inline] |
| operator()(const Vect3Df &x) const | Affine3DTransform | [inline] |
| Read(ImLib3DFile *file, xmlpp::Element *parentNode=NULL, xmlpp::Element *node=NULL) | Affine3DTransform | [virtual] |
| ReadFromFile(const string &fname) | Streamable | [inline, virtual] |
| Reset() | Affine3DTransform | [inline] |
| Set(const Matrix &_matrix, const Vect3Df &_translation) (defined in Affine3DTransform) | Affine3DTransform | [inline] |
| SetRotation(float theta, Vect3Df direction, const Vect3Df ¢er=Vect3Df(0, 0, 0)) (defined in Affine3DTransform) | Affine3DTransform | |
| SetRotationX(float theta, const Vect3Df ¢er=Vect3Df(0, 0, 0)) | Affine3DTransform | |
| SetRotationY(float theta, const Vect3Df ¢er=Vect3Df(0, 0, 0)) (defined in Affine3DTransform) | Affine3DTransform | |
| SetRotationZ(float theta, const Vect3Df ¢er=Vect3Df(0, 0, 0)) (defined in Affine3DTransform) | Affine3DTransform | |
| SetScale(float sx, float sy, float sz) (defined in Affine3DTransform) | Affine3DTransform | [inline] |
| SetScale(const Vect3Df &scale) (defined in Affine3DTransform) | Affine3DTransform | [inline] |
| SetTranslation(const Vect3Df &_translation) (defined in Affine3DTransform) | Affine3DTransform | [inline] |
| Show() (defined in Affine3DTransform) | Affine3DTransform | [inline] |
| Translation() const (defined in Affine3DTransform) | Affine3DTransform | [inline] |
| translation (defined in Affine3DTransform) | Affine3DTransform | [private] |
| Write(ImLib3DFile *file, xmlpp::Element *parentNode=NULL, xmlpp::Element *node=NULL) const | Affine3DTransform | [virtual] |
| WriteToFile(const string &fname) const | Streamable | [inline, virtual] |
| ~Affine3DTransform() (defined in Affine3DTransform) | Affine3DTransform | [inline, virtual] |