GetP0() (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
GetP1() (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
Height() const (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
IsInside(const Vect2DType &vect) const (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
IsInside(RectType x, RectType y) const (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
operator==(const RectZone2D< RectType > &other) (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
RectZone2D(const Vect2DType &p0, const Vect2DType p1) (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
RectZone2D(RectType _x0, RectType _y0, RectType _x1, RectType _y1) (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
RectZone2D() (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
SelfCoords(const Vect2DType &P) (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
ToStart(RectType &x, RectType &y) const (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
Translate(const float x, const float y) (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
Vect2DType typedef (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | |
Width() const (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | [inline] |
x0 (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | |
x1 (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | |
y0 (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | |
y1 (defined in RectZone2D< RectType, Real >) | RectZone2D< RectType, Real > | |