#include <Vect3D.hpp>
Inheritance diagram for Vect3D< Value, Real >:


| Public Member Functions | |
| Vect3D (Value _x, Value _y, Value _z) | |
| Real | Norme2 () const | 
| Real | Norm2 () const | 
| Real | Norme () const | 
| Real | Norm () const | 
| Real | Unit () | 
| Real | SafeUnit () | 
| Real | Dist2 (const Vect3D &p2) const | 
| Real | Dist (const Vect3D &p2) const | 
| Real | Distance2 (const Vect3D &p2) const | 
| Real | Distance (const Vect3D &p2) const | 
| void | Rotate (Vect3D axis, double angle) | 
| int | MaxCoord () const | 
| int | MinCoord () const | 
| int | MaxAbsCoord () const | 
| int | MinAbsCoord () const | 
| _Self | OrthogonalVect () const | 
| void | Show () const | 
| void | Show (const char *p) const | 
| void | Show (const char *p, const char *s) const | 
| Value & | operator() (int i) | 
| Value | operator() (int i) const | 
| Vect3D< Value, Real > & | operator= (Value val) | 
| bool | operator== (const Vect3D &other) const | 
| bool | operator!= (const Vect3D &other) const | 
| Vect3D & | operator+= (const Vect3D &v) | 
| Vect3D & | operator-= (const Vect3D &v) | 
| Vect3D & | operator/= (const Value &d) | 
| Vect3D & | operator *= (const Value &d) | 
| Vect3D | operator- () const | 
| template<class V1, class R1> | |
| operator Vect3D () const | |
| Public Attributes | |
| Value | x | 
| Value | y | 
| Value | z | 
| Private Types | |
| typedef Vect3D< Value, Real > | _Self | 
Definition at line 37 of file Vect3D.hpp.
 1.4.2
 1.4.2